In this example, I implemented my best ideas for organizing the structure and architecture of the game project.
And now I want to share my experience with you!
Features
The project has the following structure:
Project
Project.00
Project.01.UI
Project.02.UI
Project.05.App
Project.06.Game
Project.07.Infrastructure
Assets.Project
Assets.Project.00
Assets.Project.01.UI
Assets.Project.05.App
Assets.Project.06.Game
Assets.Project.07.Infrastructure
Plugins
The project has the following architecture:
Project
Project.UI
Project.UI.Internal
Project.App
Project.Game
Project.Game.Actors
Project.Game.Things
Project.Game.Worlds
Project.Infrastructure
The project has the following dependencies:
Clean Architecture Game Framework
Addressables Extensions
Addressables Source Generator
Colorful Project Window
UIToolkit Theme Style Sheet
The project implements the following ideas:
Modular architecture
Clean architecture
Domain-driven design
State-driven ui
The project has the following features:
Spawning of player, enemies and loot
Moving
Picking up and throwing weapons
Shooting
Killing
Death
Third person camera
Completing and losing of level
Completing of game
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