Wheel Rush – Ready-to-Ship Hyper-Casual Racing Game Template (Unity)
Wheel Rush is a production-ready hyper-casual racing game template built for developers who want to launch fast, scale easily, and avoid reinventing the wheel.
Stop wasting weeks on core systems. Wheel Rush gives you a clean, proven foundation with fully implemented gameplay, AI, progression, tools, and documentation — so you can focus on polish, monetization, and publishing.
Built for mobile hyper-casual – fast sessions, simple controls, addictive loops
Clean & scalable architecture – extend without breaking systems
Fully documented – no guessing, no reverse engineering
Editor tools included – configure content without touching code
What You Get
Complete Unity project – no missing pieces
3 ready scenes: Bootloader, Main Menu, Gameplay
ScriptableObject-driven configuration
Custom Unity editor windows
6 fully implemented power-ups
Track piece prefab templates
Complete UI screens
Step-by-step online documentation with images
Perfect For
Developers who want to ship fast
Hyper-casual mobile games
Rapid prototyping & game jams
Learning clean Unity architecture
Commercial releases
Wheel Rush is not a demo or a prototype.
It’s a ready-to-extend foundation designed to help you move from idea to published game faster than ever.
Features
Core Features
Fast & Addictive Racing
Smooth, responsive controls and competitive race flow tuned specifically for mobile players.
Unlimited Procedural Tracks
Seed-based, weighted track generation creates endless unique races while keeping performance stable and gameplay balanced.
Car Manager – Custom Unity Editor Tool
Create and manage cars visually inside the Unity Editor:
Add, edit, and remove cars in seconds
Built-in validation to prevent broken setups
Automatic price and rank sorting
Visual configuration for fast iteration
Adaptive AI (Rubber-Band System)
Smart AI dynamically adjusts difficulty during races, keeping players engaged from start to finish.
Modular, Production-Grade Architecture
Well-organized systems ready for real projects:
Level & Progression Management
Race Flow & State Handling
Save System
Track Generator
UI & HUD
Audio & VFX
Tick / Update Manager
Power-Ups System
6 ready-to-use power-ups included
Extend instantly using a simple IPowerup interface
Easily Customizable UI & Audio
Swap visuals and sounds quickly using structured prefabs and ScriptableObjects — no refactoring required.
Optimized for Mobile Performance
Lightweight, efficient, and tested to run smoothly on low-end devices.
Requirements
Unity 6.3 LTS.
Features
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